Originally Posted by
Shurrikhan
Consider what goes into that willingness, though.
Or, consider it from the opposite end: What point is there in expending that effort? If I have ostensibly nothing to gain from doing so (assuming, even, the path were clear -- which it usually is not), and the effort itself is not enjoyable... why would I bother?
That's the problem the devs have increasingly set for themselves. They've diminished the rewards, obfuscated the path, and made the early-level combat experience increasingly a slog.
If they want the community to behave differently, then they should give them contexts that warrant different behaviors.
Yes, there is by now a huge sense of inertia, or generalized expectations, they'd have to push back against, but once they get the boulder rolling to turn those expectations around, the community cannot help but snowball the changes the devs will have impelled.