Those recent reworks of Summoner and Ninja were within the way they usually operate though. They're much more open to broad playstyle/rotational changes and major fixes early on in the expansion cycle, but the X.2 patches are typically the last chance to get any substantial reworks instead of just potency buffs. They said as much in 4.3 when they adjusted Dark Knight in Stormblood to improve it's numbers but only mitigated some of the problems people had with it. After that they spent the rest of the expansion saying "Wait until the next expansion we're taking your feedback," to Machinist, White Mage, and Monk in Stormblood. The only job that might have a shot at a 5.3 rework would be Monk just because I doubt the devs like the optics of telling the same job "Give us feedback and wait until the next expansion." for the third expansion in a row while the job is basically the singular job people dislike the most. However that still strikes me as unlikely given the way the devs usually operate. If it's unlikely for one job to get any attention I'd be surprised if they did major changes to an entire role unless they've been working on it in the background since launch.
The healer role changes at the moment honestly strike me as a decision the playerbase has rejected but the devs are going to be extremely stubborn on for a full expansion or more, sort of like Bowmage from Heavensward or Stormblood Monk in general. I really hope they fix it for you all sooner rather than later.
