If some kind person wants to help people and helps them without a crown, please explain to me why we need a crown icon?
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I never said we needed a crown icon. But the icon's purpose is primarily so that a new player can spot someone and know that they should be open to be asked questions.
But the point I was making is that you may be meeting mentors and not even know it. We can toggle the crown off.
In my years on this game I probably played with a good thousand mentors, only a handful of which were an issue. If you keep running into bad mentors, maybe mentors aren't the issue.
Also, so what if a few players farm the crown? It doesn't automatically make them bad mentors. Exacerbated mentors in alliance roulette doesn't mean anything, especially given how hard it is to tell tone over text.
Furthermore, random posts from people on reddit or the forums here also mean absolutely nothing, it's just survivor bias.
The mentor system is absolutely fine as is, NN is fine as is although it may be a little spammy; all questions get answered and mentors regularly go assist sprouts in dungeons etc. Fact is, several sprouts are in this very thread saying it worked great for them.
I wish people could just let this mentorship "failure" fallacy rest in peace.
Can't speak for all NNs but I've noticed a lot of people, me included, overlook the mentor chat often because we're busy, afk, or simply so used to seeing the text scroll that we don't pay enough attention to pick the questions appart from the chatter. Doesn't mean we don't participate, just that other people get to the sprouts before we do. Generally, if questions go unanswered that's our time to shine (provided we have an answer)
I'm cringing a lot about people claiming most mentors are bad, because personal experience is never objective.
Oh, the mentors ' propagandists are here. ))
These people first demand proof that the problem exists, and then claim that it is "only 1%", so the evidence doesn't prove anything.
Dear mentors! Please prove to us that this is only 1%. :)
Show on your mass (and not personal) example that mentoring is not the kind of thing that makes a lot of people feel bad in the game, uncomfortable, humiliated and toxic communication.
Because my gaming experience and the gaming experience of a large number of those players, which you devalue here, says the opposite:
the mentoring system has now become a toxicity system.
This. We already have perfectly balanced reward system implemented, it's called "brain". You help, you know you made a good difference, you get your dopamine. That's it. Most of other rewards tied to helping each other always attract greedy people, who's gonna be like "I did a good thing, complement me!". That's just ridiculous.
Well, participating in a mentor program is a voluntary stuff already. It's not a job, and expecting getting payed for something you volunteered to do is kinda... odd?
And I wish the majority of people with crowns on I meet started acting like a decent human beings.
But as a philosopher Jagger once said, "you can't always get what you want".
I understand there's a bunch of good hearted people who genuinely want to help and do so as good as they can. I understand there's a bunch of so called "bad apples" who ruins an impression of mentors overall. What I don't understand, is why people keep defending the system that keeps providing us with said "bad apples", most of which never participated in NN anyway and just wanted a status symbol. Wouldn't it be better without them? Wouldn't it be better to get rid of them as a whole instead of picking a few to write a report on to no actual avail?
To the core topic: get rid of the crown, get rid of the commendation based mentorship status, get rid of shiny rewards (tie it to something else instead), keep NN, but implement world chat to keep actual helpers and just talkative people somewhat separate.
Or at the very least get a black list feature to be an actual black list, so we could stop running into people we don't wanna play with for whatever reason in roulettes. Maybe then people would think twice about the reputation they have.