Originally Posted by
Rongway
Please no. Crowd control should be a almost exclusively a solo tool. A rare boss/raid exception would be fine, for example the old use of Heavy on the cyclopes in Turn 7 to fix them in place until they could be petrified; but it needs to be not a common dungeoning mechanic.
The biggest issue with crowd control is that damage breaks it. This means that if you want to use crowd control effectively, everyone has to switch to single target attacks. This is not something we should want in dungeons, ever. That leaves just boss battles, and you can't have a strict crowd control mechanic in a raid because then you have to bring a certain job for the CC. And since we can't require a CC, the mechanic needs to be manageable without it, so then why even bother with the CC.
Crowd control is not the answer to fixing anything, unless the question is about balancing solo survivability.