Originally Posted by
Raqrie_Tohka
You are almost right, it's quite a personal nitpick. But it seems very messy and not exactly beautiful in concept and usage. Dancer is basically "big downtime with dull rotation that is newcomer friendly" then "technical window where you go ??? disco".
Idk, is that supposed to give people some sort of a kick? Is it supposed to be fun? After the 980th time where your compulsive thingy kicks in because you couldn't fit all 4 procs within technical window without overwriting one?
I just don't see how this is some kind of class design philosophy, or if it is, how it's supposed to be good, and I'm worried about SE and their design department if they design all classes further and further down this road. (But some changes are coming back, so I'm not too worried.)