Are we talking about existing jobs that become easy from a change, or easy jobs that were introduced into the game from the start? Your 2 posts contradict each other.
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It HAS to be the lowest personal DPS. I don't see why it could be above any other dps on that front.
Now just need to ensure that your personal DPS + what you bring to the party aligns with what other jobs are bringing.
Is he buff by another DPS ?
From deeper analysis anything showing dancers above the 9.5 mark have either another dancer buffing them, dragoon buff and or an ast pumping balance into them for padding.
Realistically any other ranged job taking those cards / buffs would be pushing 12k(mch)-14k(blm) in the situation
to conform to the data we have at hand about a 4% overall damage buff to dancer would put it without padding at class average. However as mentioned there is a lot of variance in dancer damage due to procs.
They don't need any buffs. If they keep their utility and also do equal dps to jobs that doesn't have it, they would be mandatory to bring to any group. Exactly the type of thing they are trying to avoid this expansion.
Dancer is definitely not the right job for players who like being in the lead of DPS numbers. It is meant for those who enjoy pushing DPS numbers for others.
At this point I'm just hoping it stays that way. I don't want another job with actual active support that consist of more than pushing one button to be gutted in favor of players who treasure their personal dps above all else. There already are more than enough alternative jobs for exactly that ^_^.