wonder if the future hold job only content for a challenge for once.
Printable View
wonder if the future hold job only content for a challenge for once.
Still no reason to Gladiator EVER
probably not... due to this
I agree with Magnesium.... Im guessing they mean cross-classable abilities.... exclusive abilities are still exclusive. Curaga for a PLD... doubt it
My body is ready...
EDIT: This seems pretty interesting...
Quote:
Changes to base parameters
When the player changes jobs, base parameters change automatically.
Remember we get JSE gear in this patch too, it might warrant using Jobs over Classes just for that gear.
All in all, losing lots of versitility (at the cost of improved dps, healing, tanking... hopefully) will make this game more fun to play because it might actually require people to be more thoughtful now. Frankly its been sorta lame that -everyone- can raise, or spot heal, etc.
Return of skillful play, here's hoping.
Yeah as nice as it was that everyone can heal/raise... it made being a healing class kinda pointless and lackluster almost. I like that the cross class skills will be limited a lot. I almost wish they would just make the jobs the classes in this game and get rid of the smaller ones lol. But that's another topic and a personal opinion!
I havent looked at the post waaaaaay back when that listed all the new actions for each job but maybe there is something in there for dmg reduction for the classes that can't use sentinel.
So far I am liking this tho, I hope we get info on the 2 new raids soon and also any new nm's open world or instanced. *crosses fingers*
We have to see how your damage changes on Paladin. If it drops like a stone then solo/small groups you will still want to be Gladiator.Quote:
Still no reason to Gladiator EVER
I think this is interesting,
New sort of gameplay elements? Can't wait to see what it means.Quote:
and features a sequence of special quests available at certain levels that unlock systems, abilities, and job-specific equipment. The series of job quests will not involve extremely difficult tasks such as fighting primals. Rather, they will be new game elements intended to boost character growth and motivate players.