Quote:
Q: Why did you choose Namae-san for the dev panel?
A: When planning fan fest, I tell each region to think about it themselves. For example, in Japan, an extremely high percentage of players are raiders, so there's a really good response to battle development panels. Even if we talk about really specific, hardcore stuff, they understand what we're talking about. North America also has a strong raid community, so it's battles everywhere. On the other hand, Europe is very artsy, and everyone has different ways of enjoying the game, so if we focus on battles too much then the audience doesn't really get it.
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