Let me clarify... the idea behind this would be that I see just how much it affects it because my settings would be uncapped (thus my GPU would always be at 100% load). So regardless of the pixel count involved, there would be a significant change if what you're saying is true. With the 60fps cap, I can't say for certain if it does affect it, which is why I asked if you wanted me to do that (since truth be told, I'm not putting my VR headset on for it, since I play kb/m and that won't translate well into VR, and I have no interest in going above 1080p on my non-VR monitors). That way if you wanted me to, I could look and see what it does on mine and see if there is something amiss here that we need to figure out. I just wanted to help out that was all!
