Originally Posted by
weeble
to a point, but the type of content as well. i think people already see this game turning into a 8man static for years to play it. wheres the 32man runs and the 64man runs? i think not just having content but specific types of content is important to. i was expecting full linkshell run events, not just small man stuff that lets face it in ffxi (like salvage and nyzle) wasn't even done by linkshells like other mmo's.
this game started with 15man crabs and now is pushing out 8man dungeons and burning circles that they call content. this isn't content. dynamisis is content, limbus is content, sky ..sea is content. cop missions is content, solo'ing your story is not content. small run stuff is ok for pvp games not pve. swtor has a skimpy 16man endgame and that is just weak to me. it took 15man to do the nm's at one time and that was great, till the destroyed them all in ffxiv.
so yes content but in a very ffxi way i think is what i want. not like other mmo's that all have copy'd this small group and solo mentality. theres a place for all of it but not all of it like mmo's are all pushing out these days.
and yes i know that crystal towers is on the way for 2.0 and i wish i knew more about it, it is probably the only real reason in my head that i plan on coming back and staying. that is if it is done like ffxi, not like any old content. if it ends up being a 16man thing i probably won't stay. i don't want the same bs from guild run mmo's i want full linkshell run things. theres a difference in my opinion with players that use the world linkshell or guild. i want ffxiv to stay linkshell and not be a guild underneath.