Praetorium
Dark 61
First Ultima cutscene at 32 mins
Queue time 4 mins
Completion 48 min 30
xp 2.053 mil
43.8k Adventurer in Need
38.8k Gaius
52.6k 1st Ultima
76.0k 2nd Ultima
63.7k for Lahabrea
Worth it? I'm not so sure
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Praetorium
Dark 61
First Ultima cutscene at 32 mins
Queue time 4 mins
Completion 48 min 30
xp 2.053 mil
43.8k Adventurer in Need
38.8k Gaius
52.6k 1st Ultima
76.0k 2nd Ultima
63.7k for Lahabrea
Worth it? I'm not so sure
Thanks for putting this all together! Do we know if the final boss experience scales with level? That would be about 1/4 of a level at level 50, which is nice for newbies at least. But the experience reward clearly hasn't increased by enough that, if that is your primary reason for queuing, it would make sense to still do so. I wouldn't be surprised if Praetorium had an even more substantial boost to in-dungeon exp, similar to its increase in Poetics. It may be worth looking at all the boss rewards, and if the general trash mob rewards have increased as well.
Edit: I was wrong. Don't bother reading below. Roulette scales, not sure about the rest.
All experience in dungeons (adds, bosses, completion, roulette) rewards scale in some form based on level.
I say in some form because the scaling is not necessarily equal in %, in general it goes down a little for each level - though even that is not always 100% the case. So my 5% completion exp at 61 would probably be 10-15% at 50, but that's a guess.
For people in the 50's, or people who just really hate leveling and 50/60 roulette because of the amount of dungeons they can have (what, I like knowing it's only 1 of 2 dungeons, so much easier to remember mechanics that way), it might be worth it to them.
Sadly I did not record other bosses or trash exp, I cannot compare what I don't have.
While I admit I haven't studied this specifically, I do not believe this is the case. Certainly if the rewards do scale, it's not by much. If you queue for a low-level dungeon, you get experience appropriate to your synced level. Running a lower-level dungeon outside of a roulette gets you abysmal exp. (For instance, I know from recent experience that the experience per mob is about half in Brayflox's Longstop of what it is in the Stone Vigil when using your adventuring squadron.)
The reason leveling roulette gives a larger bonus for lower-level dungeons is to make up the gap from how much less the dungeon itself gives you.
You are right. Roulette rewards scale, but not monster experience. I just ran halatali for the first 2 monsters with 3 different level jobs (32,52,67), and once I took away the different +%, they all had the same base number.
I did theorize that the big 5% exp I got might be a new completion reward, since I also received a 3rd thing of experience when I beat it (which might be the true boss experience), so it might or might not scale.
MSQ was the first thing I ran when I logged in. 200 poetics for the roulette, 100 for castrum or 200 for prae, and another 100 if there is a first time clear for anyone adds up quick. I'll take that 300-500 poetics for next to no effort. It's a great time to shoot the breeze on FC chat.
By the way, don't sit on 2k poetics. At the very least go to Idylshire and buy grade 3 topsoil with it ;)
The rewards for the roulette are not worth it for ANY level of character. It's honestly a joke lol.
Q: after you kill lahabrahaha, do you have to sit through all THAT, or can you exit right away?