Meaning that the recovery time after overheating must be reduced from 20sec (10+10) with 10sec (5+5).
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yknow overheating gives you INCREASED damage right? that means "recovery" is the 10 seconds after overheat, it wont count the 10 seconds of overheat because thats where you want to be for your dps.and the 10 seocnds of recovery is to balance out the overheated wildfire rapid fire burst you just squeezed into what we can hope was a trick attack. mch is still strong, you just need to know how to play it effectively, and hope somethjng doesnt mess up buff alignment
Seriously. MCH 3.X was my most favourite class in the game, it was still hard back then, but WF had 15 seconds duration so it was more lenient than now. You had a lot of time to fit in almost all your 0GCDs without resorting to double weave everything and under RF. Now it's delay something for at least half a second and you lose both WF and Overheat buffs. Old WF used to be fun and it was very strong. Now it just feels like a responsibility.