Originally Posted by
Fortune_Cookie
At the risk of quoting this unfairly out of context, to my mind the mention of "miracle comeback" hints at the real problem with determining the value of a card like Spear. It's just not possible, in any sensible way, to measure the statistical contribution to successful clears from Spear.
What tends to stick in our minds therefore are stand-out moments, near wipes and last-man-standing kills. We remember them because we're emotionally invested and we tend to attribute the success to our heroic actions simply because that's how humans work. You may readily recall that one time when it was just you and the tank and the boss hit the floor just as your mp ran out. And you attribute that to your judicious use of Spear earlier in the fight. How often does that really happen? Do you go and check the logs to work out whether the Spear really did result in extra casts that were instrumental in getting the kill?
In short, how do you avoid the confirmation & self-serving bias that these situations are naturally rife with? Do you keep track of all the runs when nothing special happens that Spear might help with?
In contrast Balance has a much more quantifiable effect. Because of that I'm not limited to my own biased feeling of what the success of a run was really down to - I can go on fflogs to get an objective sense of what dps buffs do based on tens of thousands of runs.
I can certainly appreciate that unusual situations (soloing etc) might place more emphasis on otherwise overshadowed abilities. But in most standard progression or farm scenarios the certain benefit of a damage buff ought to win. More damage is always good and always happens pretty often...