Originally Posted by
Lucifael
Not sure where the idea of mobility and RDM cross paths but that's not much of a thing.
Its true you get a gap closer and then a jump back out again. But those are mandatory, one way paths. You don't get to choose. Its not like you can say “Hmm I would like to be over there, zooop, nice” or “Oops, time to go – boing- whew”.
Its in-you-go, do your damage and out-you-go to start the looooong casting climb toward being able to do it again. And while you are doing that, [interrupted] you won't [interrupted] be moving [interrupted] and casting [interrupted] at all.
If anything RDM plays mostly like BLM in that you want to sit and cast. Being forced to move messes up everything.