From 3 dungeons in 2.0 to 2 dungeons in 3.0 to 1 dungeon in 4.0. Can't wait for 5.0, I'm sure glad all that Mogstation money is being put to good use.
I won't cry for losing more hallways with 3 uninspired bosses as long as we get more interesting side content, even if the development team has also shown themselves to be pretty inept on that front. Losing 1 dungeon from 2.0 to 3.0 didn't increase the quality of the content at all, all we got was less for the same amount of money. We'll see how Eureka pans out.
