I am hoping that DP still costs the same % of your bar. I have not seen what our MP is at 70 yet.
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I am hoping that DP still costs the same % of your bar. I have not seen what our MP is at 70 yet.
https://www.youtube.com/watch?v=8ktzoXqa178
Dark Passenger and Dark Arts are both listed as 2400.
Delirium is saying it increases the duration of Blood Weapon and Blood Weapon so it's not like there aren't errors here so there is some hope.
Looking at mrhappy drk gameplay vid we go to have 9480 MP more or less at lvl 70 and we recover 1200 MP per syphon/carve and spin, Blood weapon recover 480MP per skill.
https://youtu.be/eYzrmh71OoA
The loss of scourge is ok wtih me, the 5% darkside buff and the fact that you don't need to use a global on scourge (because it's gone) makes the flow alot better.
I've went through all the tanks skills and gameplay and drk still seems to flow the best, with the best aoe, best dmg, most enmity gain, and just all around better than what the other tanks are getting.
The no mana drain while in Darkside is a big deal, it means way more dark arts and that you can't drop darkside.
Delerium change is good also, I have nothing bad to say about the new dark.
So I was looking over the drk potencies and I noticed bloodspiller has a higher potency with DA and grit on. Is the potency higher in grit vs non grit when you factor in the tank stance damage penalty?
in the Japanese tooltip, Sole Survivor have increases damage taken by the target by 10%...? need confirmation ;3