I am guilty of over using images and other media often in my discussions to get my point across. While I know it can come off as obnoxious, I truly believe it's the best way to convey to the developers what it is exactly what we want.
that being said...
I would like to see the idea of the Mystic Knight (Owl)/ Necromancer (Voidsent familiar, ect) re- imagined as a Scythe using DPS that has a pet not unlike DRG of FFXI. Where as the SMN/ SCH support and command their pet the Mystic Knight/ Necromancer is able to either let their pet do all of the attacking while they support the party /debuff the the mobs, conversely they can choose to to go melee and have the pet hang back, buff the Mystic Knight/ Necromancers attacks (heavy melee DPS, light Tank). I think this would allow for a class/ job that can change up they way it is played depending on the enemy numbers, party composition, ect. Also it would give the players the option of a lightly armored robe combination aesthetic, speed like attacker wielding a giant Scythe. Whats not to like?
http://vignette1.wikia.nocookie.net/...20150815074617
(Zasalamel Soul Calibur series)
http://cs421222.vk.me/v421222207/f0b/FSWjpDq8xas.jpg
(Dhuum Guild Wars God of Death)
http://haikai.net/gallery/DervishNew.jpg
(Dervish class Guild Wars 2)
