Originally Posted by
whiskeybravo
Just out of curiosity I compared the patch notes for playable content. 2.15 and 2.16 were mainly small adjustment fixing bugs and what not, but this compares patch 2.1 with patches 3.1 & 3.15 (playable content):
2.1
Crystal Tower
FC housing
Hildebrand
Mog Hard
Ifrit Ex
Garuda Ex
Titan Ex
Ultima's Bane
Sylph beast tribe
Amaljaa beast tribe
Haukke hard
Copperbell Hard
Pharos Sirius
Wolve's Den PvP
Treasure maps
3.1 & 3.15
Void Ark
Diadem
Thordan Ex
St Mocianne's Arboretum
Pharos Sirius Hard
Vanu Vanu beast tribe
Lord of Verminion
Anima weapons
Scholasticate
There was nearly twice as much playable content in the first patch than there has been in the last 2..