They will shorten the ilevel gap between crafted gear and tome gear with 3.2
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Life is pointless, we all die at the end. Saying so doesn't make it right, everything has their rightful place.
Useless is entirely subjective here. Darklight/Myth/Ironworks is not useless if you're just starting HW. Vault gear is not useless if you've just hit the Library. Law is not useless if you've just beat HW and are gearing up for some endgame action.
Also yeah, I missed the thrill of looking forward to dungeon loot. Every time I passed on a coffer in Fractal/Reap I think my humanity died a little.
Law gear has been redundant for like two months now, where have you been?
This has always been the case though, gear only lasts a short while until replaced by better gear they implement.
I currently find there is way too much variety out gear wise with no real reason needed. Players have cleared content (and did not get carried) without bis gear...
Anyone recall i90 Gear back in the day, taking weeks just to get a piece and then having an oh so fun time in Titan HM?
So yes not sure why players are so worried about bis gear and what not, just have fun
It's been.
I got a Bodypiece from Diadem that replaced my 210 Eso from a Chest i found while exploring in my first run so im a lucky person. :D
And no its not that rare to find Gear in Diadem that has way more stats than normal one on same lvl.
Not really.
useless yet, even though people can buy the gear on AH some choose not to, while collecting gear from dungeons law just speeds up the iLvl so people can do the higher runs.
I don't see how it can be replaced.