Yep, ilevelsync and stat modifiction work slightly different than people think, ilevelsync drops stuff to the secondary stat cap (there is no "low" cap, the dev team just assigns green and blue gear at a second secondary at 2/3 cap) which is 30 crit/speed/parry/accuracy and 21 det for legs and body at i80. While the morale boost seems to increase the stats by the difference between the items ilevel and its PvP ilevel.
This effect was discovered when someone noticed that the Hellwolf and Werewolf accessories were syncing weirdly.
