Or.... Myth gear can be gained Via hunts NPC considering it is on there unless they decide to change it and Sol will be increased a little then probably increased more later on. :o
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This I totally agree with. I only got to do Pharos Sirius twice before they nerfed it but it was the most fun I have had in this game. I think we wiped like 5 times at first boss and 5 times at last boss. And my group were so determined to beat it. we changed strategies gave eachother advice and finally we beat it (I was the healer and I died every time by the ifrit rush at last boss but once someone said "dont stand too close to the middle it will make it harder to dodge the rush" I could finally dodge it and we beat it.
It's probably the most fun I have had in this game. the group I had was patient and fun
You would of liked Amdapor Keep before the nerf there too, Demon Wall had bees that would come out! it was really fun and WP when the game was starting out. :)
Tanks actually needed heals~ (Not that they don't now but it just feels like they are much more... tanky and it's not as scary for heals inside the newer dungeons.)
OH and Qarn too! the bees there use to 1-shot people, Content got nerfed so hard. :(
yeah , i dont understand why SE needs to keep adding currency ._. , other games manage currency way better, no need to convert old to new...old easy gear sets get prices lowered to nothing or bought using ingame coin (gil)....
guess AF2 sets are gonna drop in 2.4 dungeons? :rolleyes:
although not well known there is a way to see news inside the game (if we eclude the log in part which has all the news there) if you go to the SAPPORT DESK you see a few tabs one of the tabs is NEWS-TOPICS on this tab you can see a more streamlined version of what is on the lodestone, but it is viewable in game all in all if you count the lodestone thats 3 major possibilities of people seeing it 1 its website 2 the log in screen and 3 in game, it should cover everyone in thorey
I would care if this actually meant less grinding for tomes.
When 2.0 gear first became obsolete...me and lots of my friends were saying how silly it is for gear to become obsolete so quickly. On these forums we were told that we are being ridiculous, and 6 months is ~PLENTY OF TIME~ for something to be relevant.
Well...you reap what you sow.
It's not about something being relevant, its just they keep raising the ilvl cap instead of keeping it the same, giving us our 1.0 stats back, and making the game have more depth.
It feels like the same thing over and over and over again, so boring. I said it then and I'll still say it: Gear is going obsolete way too fast. Cap the ilvl and give us plenty more options and more fights, instead of the same copy/paste patch. It is always 1 new instance, hard modes, a primal and either CT/Coil.
To be fair, Yoshida said that they decided this from the start and it will ~change~ for the expansion. Yeah well, I don't think they going to give us any horizontal progression but who knows...I am not resubbing until I see that, if ever.
The real question is: what the hell is Rowena's crew doing with all of these bazillions tomestones?
Are they building another Dalamud again or what?