Aurum Vale is only hard because it's entirely dependent on everybody being good at their job.
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That wouldn't be bad, but I have an idea that the item level will be around 65.
as a tank i feel like the mobs in hullbreaker hit really hard,to the point where im afraid to pull more than 1 pack at a time unless i trust the healer. so ill be curious to see how hard the mobs in the new dungeon hit.
I think AVs difficulty is mainly with the incredibly narrow level and ilevel window it has. There are only be 3 level higher than minumum entry level for the dungeon compared to the 6 levels you can have in every other leveling dungeon. Best average ilevel for the dungeon is also just over i49 and anyone wearing equipment with level requirements of 50 syncs down to roughly i49 NQ.
None of the bosses in it are crazy difficult, you just can't over gear them like you can every other boss in the game.
What is your ilevel? An i70, i80, i90 and i110 Tank will experience completely different things in the Expert dungeons.
Wanderers palace is one of my fav dungeon. Sure, its speed run able especially now. But I just loved the thril of that Giant Tonberry slowly heading our direction. Bad positioning and slow dps can easily result in wipe.