I smell 1.19a
How about a "save this configuration" for currently set skills, having to use 3 macros to save a full set of skills for a job is a huge pain.
Been waiting for this since I first logged into beta...
Read it wrong,
Looks good!
This is very exciting. Something along a roles setup, where you can setup a role and when you switch to it, your gear (hopefully) actions, etc all pop back like you've built it to play. Something like this would make playing other classes in this game much less agonizing when switching.
(disclaimer, I don't think the game is agonizing, nor does it stop me from playing multiple classes, however, just thinking about the day when it wouldn't be such as hassle makes me happy).
This is really nice, and let me add: why dont adopt a similar system for equipment? For example, on my CON I got mainly 2 equipment sets: one for main heal (full mp... like Vintage Robe, Claret Coif, some m.acc gear etc...) and one for "blm mode" (Revolutionary Bliaud, Choker, etc)... But since I have some ideas, I'm gonna open a new thread :c
EDIT:
done, click
I'm looking forward to this. I'll briefly say "this should have been in from the start" but I'm glad they're addressing it. I just hope it's done soon.
Thanks again Bayohne for keeping on top of this. Really can't emphasize how much difference this would make in terms of day-to-day practical usage and allowing people to make the most of the Armoury System.
Yea many people have suggested this over time with the hopes it would finally be implemented once they made all the underlying changes they said were necessary to classes and stat distribution.
The ideal implementation would allow you to have one or many presets for each class that allowed you to set which weapon/gear and action/traits you want for that preset. Then when you wanted to change to that class or even specialized build like you outlined, you would just press a single preset/profile instead of having to manually do all of this, or clunk around with 4-5 macros to accomplish the same thing.