Originally Posted by
Gallus
4 - Melee Classes. Ridiculous. Why can a BRD parse a brutal amount of damage pressing 4 buttons (straight shot, venomous bite, windbite and heavy shot) with the occasional buffs and bloodletters and Melees have to deal with overly complicated rotations with FLANK AND REAR REQUIREMENTS. Now this is my MAIN complain. I don't mind the hard rotations, but what's this flank/rear business? Especially in a game where you can only reliably hit flanks and rears IF the enemy is standstill, there's no absolute way you can coordinate a flank/rear in a moving target, in fact, 90% of your attacks don't even land on moving targets forcing you to recast them (which puts melee classes even at a more disadvantage), let alone LANDING A FLANK/REAR hit on enemies that are moving. And then you have all the melee dangers which all the poor DRGs and MNKs have to deal with, no wonder they spend more time lying on the floor than fighting. When I see someone playing DRG or MNK, I feel bad for that person.