Well that doesn't sound selfish at all. I doubt you would have any problems, even if it switched to 1/1/6
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I disagree. More people will play tanks if there were interesting tank classes/jobs. Whether they tank well or not is irrelevant. If SE released Samurais and Dark Knights as tanks, I guarantee that there would be more tanks in queue. Paladins and Warriors are just not interesting. We have all seen them before in multiple MMOs. Alternately, the White Mage and Scholar are actually very interesting healers; and if SE decided to trash them altogether and replace them as a standard Cleric class wielding a mace/shield with no offensive capabilities whatsoever, I would think nobody would want to play them and you would instead have insta-queues as a healer.
More people will CONSIDER playing tanks if they were made more interesting. This doesn't mean they'll pick it over DPS roles as my point states, it's a matter of mindset in the end. There's a difference between someone simply wanting to try out tanking and someone dedicated to tanking and making it their main role. The latter will need to invest more time in both gear and strategies that will benefit the group. Even if assuming more people DO play the more interesting tanks like you suggested, it'll most likely be people who are already tanking and wish to try something new, there will be a very small increase to the overall numbers of tanks. The majority of the community of MMOs just prefer to DPS instead of tanking or healing. Like you say, healers currently are interesting, yet we aren't seeing a huge influx of them compared to DPS. Same logic will apply even if tanks became "more interesting".
tl;dr
People who want to tank, will play a tank regardless of how "interesting" it is.
People who want to heal, will play healers regardless of how hard it is.
People who want to deal damage, will play DPS even if the aforementioned roles are more interesting.
There's a problem with the DF Roulette though. What if DPS at 50 queue for roulette? Wouldn't it worsen the already congested queues for DPS who aren't 50?
FFXIV is the first MMO i have played anything other than a DD. Its not easy, and right now i have both heal classes at 50, and am currently leveling tank classes. As a DD i never seen the "big deal" about being a healer or tank. Boy has my view changed. Yes, Heals and Tanks get faster ques, but when i get bored of being blamed for every wipe and want to run with my SMNs, i sit and craft, there are options to be productive while waiting for que times. Or, level a tank or heal and enjoy the faster ques
*Note: the DF Roulette may help with que times cause if i understood it correctly, they offer tomes to 50s that que for them*
2 options
1: go tank if u want to get past the long queues
2: shut up and deal with being a dps
the worlds cruel, no one expects u to do more than u want, but if ur not willing to make a change, u dont get room to complain
It's a problem without any apparent solutions, unfortunately.
Two reasons for that.
1) Tanking and healing means the cost of screw-ups is noticeably higher compared to DPSing. Read - more stressful. If you're a subpar DPS, unless you're severely undergeared, stuff just dies a bit slower. If you're a sub par healer/tank, your group does the dying and you get to take the blame. Not something everybody wants.
2) Tanks and healers rarely happen to be lone wolves. They find guilds/clans/FCs and run with them, or they fill up their friend list, at least. Why bother queuing with total strangers at all when you can have the benefit of running with people you know/can rely on, use voice chat etc? You don't really use Duty Finder solo unless everyone in your FC/LS/friendlist is offline - thus the shortage.
I understand your logic, but you are basing it off the idea that people will make rational decisions based on the role that particular class would play. In fact, what you are stating is that a player will pick a tank class no matter how it is dressed up because the person wants to tank, etc. However, people do not always make rational decisions. If this were the case, then such concepts as advertising and brand names would never work; and this is not the case as evidenced by the millions of dollars companies spend on advertising alone. If you dress up a tank as a Samurai or Dark Knight, people will play them. This is due to the fact that not everyone makes rational decisions based on "meat-and-potato" concepts.