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Q.I'm worried there will be a disparity in strength between players who are friends fighting in pre-made teams and those who team up randomly using the Duty Finder. How will this be handled?
A. They will be matched with similar people. Players in pre-made teams will be matched with other pre-made teams, and those who sign up randomly will play with others who choose to join a random match.
Q. Exactly what will PvP-specific skills entail?
A. There will be abilities you can use to immediately recover from sleep, bind, or other enfeeblement effects cast on you, and also passive traits that will reduce the duration of sleep effects. We will also expand these skills moving forward, as they can be used during the Front Lines PvP planned for the future.
Q. Are there any plans for one-on-one matches in the open world?
A. I understand the desire for an easy way to test your skills against other players, but we'd like to restrict this type of combat to housing areas.
We will also be implementing new equipment and skills in patch 2.1 specifically to aid in balance for PvP. And as Yoshi-P specifically mentioned last week, we will continue to look into the causes for any lag that might occur and counter them to ensure players have a smooth experience.