Can you elaborate this please? I dont see why during a GCD where you cant do nothing is better then to put dmg during those times. Unless you made a mistake.
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What do you mean by "can't do nothing?"
If you mean, like, boss is unattackable, then you shouldn't be using a cooldown. Aetherflow is fine, obviously.
If you can predict when it will be come attackable (say like, after jump on titan), then sure, queue up a RS or spur or something.
But if you're in the middle of your rotation, never use a cooldown or fester or somesuch unless you can put it inside the GCD of a Bio, or a Ruin II.
Basically use your best judgement.
I think you're probably right, though usually what I end up doing (in a 4+ enemy situation) is tabbing to an enemy that bane may have missed, and start casting my dots again on him to re-bane to any enemies that may have escaped the initial plague spread as well. A friend in our raid group always tells the tank to "stack them tighter than your momma's *****", but sometimes it just doesn't end up that way.
On a side note: does anyone know if there's an actual limit to how many mobs Bane can spread your DoTs to (assuming they're all stacked closely enough)?
It's only 3 sadly.
Tri-disaster will do more immediate damage to the group, but if the individual mobs you cast thunder on live for a decent amount of time(not doing the math right now), it could potentially still be worth using Thunder on up to 7 targets.
I mean, you'll run out of MP, but..still.
"can't do nothing"
Ruin/Ruin II
??
If you want to use an off-GCD skill, use Ruin II and use it between the GCDs.
That´s not what i meant.
Off GCD skills means the skills aren´t affected by the GCD, which means they can be used during (not in between) the GCD.
The way you said it: "Oh and, don't use off GCD abilities during GCDs." means the oposite. The GCD is when we cant do anything skill related thats why its a cooldown. I think your thinking the right thing, but expressing the opposite. My english isn´t the best too, but i think the correct way (and what your thinking) is "Oh and, use off GCD abilities during GCDs."
But then again, this game have long cast times, and a GCD happens during that, so maybe you were refering to that, i dont know..its late here. :3
I think we're saying the same thing, but misinterpreting.
Either way I think we "get it", so I'm going to assume so and forge onwards.
@Kevee about thunder.
You're right in each thunder is ~240 potency, so tab targetting is more potency per cast I think.
Its kinda awkward though imo, and esp cause you have to save time inbetween to retridot and bane, its a pain to tab around.
I just think of it as the easier way of , thunder does ~30 pps, tri-disaster is 10 pps/target, so at 4+ its superior pps. I haven't actually simmed an aoe situation.
Once I finish DoW classes and do my sim for DoM, i'll let you know!
Eh...its also not exactly the most efficient spell, but I think I would prefer to tri-disaster than to try to thunder around.
Ahh sorry, was a bit tired when I posted that.
Yeah I assumed that. I just keep seeing people posting their rotation starting with Aetherflow and wasn't sure why. I try to keep it applied before combat so it's off CD faster. I also thought it was sort of common sense to start with 3 stacks if possible.
My current rotation:
Aetherflow > Raging Strikes > Bio II > Miasma > Bio > Ruin II > Virus > Ruin II > Fester > Ruin II > Energy Drain > Ruin II > (Rouse > Contagion > Ruin > Ruin > Ruin II > Fester > Ruin II) Energy Drain > Ruin spam
I cast Aetherflow before fights start so after my first rotation i have it up again so i can go through my rotation again without having to ruin spam for very long waiting for aetherflow to come back up.