Fun idea, I approve!
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Fun idea, I approve!
Since the latest dungeon posts have revealed that there will be a 60 minute time limit to complete the dungeon (possible time extensions are likely for those who feel an hour isnt long enough to beat a dungeon or do certain requirements within the dungeon) as well as specific conditions to complete, hopefully that factors in puzzles, npcs to help, clearing all enemies in the dungeon, etc.
Nice that treasure chests will actually drop items too.
Another recent interview has shone more light on the dungeons, and as a result, we know that there will be various routes to completing a dungeon as well as time rewards. Would be great if pulling a hidden switch switch opened a secret door or makes a wall crumble in order to complete that specific route faster.
I really cant wait to see if there will be different bosses for the different paths.
Petition to use the Zelda "secret unlocked" chime for dungeon use.
http://www.youtube.com/watch?v=VapNvCXbRJg
:p
A chime would be nice ...these puzzles among other things are what can set XIV dungeons apart from other games.:cool:
Looking at 1.19 planned content, thank you Yoshi-P and team for going ahead with the implementation of treasure chests in the field/ open dungeons.