And he played UO that still remains the best mmorpg for ages (for contents at least).
Great interview and thanks to Reiny for the efforts as always. I'm very glad Yoshi-p knows so well how to make a mmorpg.
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And he played UO that still remains the best mmorpg for ages (for contents at least).
Great interview and thanks to Reiny for the efforts as always. I'm very glad Yoshi-p knows so well how to make a mmorpg.
I love you, Yoshi-P <3
And rein for everything :p
another nice interview, thanks!
Anyone else seeing UO and having flashbacks to spamming "Under Observation"?
Thanks for the translation Rein, Yoshi seems like a really cool guy, interviewer asked some hard questions which was good.
When it comes to Dark Ages of Camelot, from what I've heard they set the standards to what PVP is suppose to be, so it's only natural for that to be brought up in a convo about pvp. I've never played the game myself but I have heard how others love the PVP from that game and they have yet to find a game that can do it better then that. Seeing as Yoshida is a fan of that game and it's pvp, it may give hope for those looking forward to a good PVP to see how much is inspired through the Dark Ages of Camelot.
i'm concerned about this. It makes sense as to avoid needless running around the world... but ... at a certain point it gets to be too much.Quote:
For example if you wanted to go to Dungeon A you can open up the contents finder tab and select dungeon A. From there you put your characters level and class/job you want to play and your language and from there once the class balance is set it will automatically start matching players. Also you will be automatically sent to the dungeon and upon clearing the dungeon you will automatically be sent back.
it's a pratical issue too. If you're partying with people of other server, how could you walk to their entrace ? This is the reason why the game teleport you inside the istance and not outside