It's actually even better than that. You don't even have to write your password in. All it does it kick you back out to the point of
having to click start > your character > yes.
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It will also start working your graphic card harder. That movie at the start menu is not AFK friendly.
Bad analogy is bad. I guess you kick people off park benches after awhile if they just sit there doing nothing? Or turn off your phone when you haven't used it in 30 min?Quote:
Oh, do you leave your car in middle of road too, so other ppl can enjoy it? Or are you "i shall park in a way so that it takes two parking slots hurr" kinda guy? Or, when you go to store...you open up what you bought in front of the register and just stand there, so other ppl can't buy stuff? Do you like to stand in a busy doorway and not move? So on and so forth, I can do this all day...
Wouldn't being logged in AFK surrounded by 200+ other people near an aethernet, with people zoning in/out, crafting, mounting on/off, and
running around the area be the same thing? Your graphics card doesn't just stop while you are AFK in game. Maybe I am missing something
here?
I guess in a game that has /tell and other chat functions, you are not to anticipate communications if you are not there?
There is not a single line of information where it say I have to actively use the service I pay monthly for. And no, it's not the game I pay for, that I already did when I bought it. I pay for the services that the game utilize.
And it's kinda annoying if the game disconnects you after you have received a /tell. Specially if it was something semi important.
It's kind of annoying how someone thinks they are better than the rest. If the message was so important, give them your number. Log out when you're done playing. That's all there is to it. There is no good reason to stay on. If you psychos need to know everything that goes on in your FC/linkshell at all hours then I'm horrified by who you are irl.