Originally Posted by
SilvertearRen
Then, be a dear and explain why ArmA II, which is data-intensive and set to maximum graphics settings, runs my CPU and GPU at 50% load and runs great, while FFXIV runs my GPU at 99% load and causes my video card to reach borderline overheating temperatures unless I set the fan manually to full speed. Both of these games are DirectX 9 games.
It is obvious here that the client was not fully optimized for the PC platform, and is causing these performance issues.
You're trying to make a straw-man argument with insufficient cooling and poorly-built graphics cards as an excuse. Programmers know that even the best hardware can be destroyed by poorly written software. When a game is "actually" using the CPU/GPU, it may be functional, but there's a marked difference between "using the CPU/GPU efficiently" and "using the CPU/GPU like a retard".
Edit: My point will be proven when Guild Wars 2 comes out and uses my Radeon 5870's GPU workload up to only 75%.