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Originally Posted by
TarynH
And I've given you my reasons. You choose to ignore them... continuously.
No. I've disagreed with them. There is a difference.
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A decade old? We're just now coming up on the 2nd expansion, and you're treating FFXIV like it is a dying game. Please share the crystal ball you're gazing at. They haven't even clarified that 4.0 will be the same as 3.0. It's still months away.
Sigh. You are yet again mischaracterizing what I said. What I specifically outlined is that if this trend continues, the content bloat will only become larger and that it will deter newer players who will instead opt for gears where they aren't gated by hundreds of quests they have no interest in. There is no "crystal ball" here. Publishers have outright acknowledged this as a concern, and many very few sequels in any genre are made where you're required to go through its previous iteration. In fact, FFXIV is the only MMO currently on the market that gates content in this manner.
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And you can prove that it was all new players faced with a "daunting" story?
Never said they did. You just cited player numbers that far exceeded what has been analyzed. What we do know is among primary complaints on forums is the lack of accessibility.
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I never played WoW. I played FFXI though, and it NEVER got a jumping potion. They made it easier to progress, but never tossed a pay-to-win item out there to jump to level 99. It might be a dwindling game, but it is also the best reference for another FF game. FFXIV might take some aspects from WoW, but it is still a FF game at it's core. FF games are held to a higher standard with their story-driven narratives. Something I, along with many others, appreciate, and one the developers have tried to honor.
FFXI does not gate content behind its story. You are free to explore or participate in its equivalent of raids at your leisure. People who support a jump potion (or have an indifference to its implementation) generally want it because of the aforementioned inaccessibility. Not for leveling, as that doesn't get you anywhere in FFXIV.
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And FFXI was no different. Maybe you didn't have to experience the entire story, but it still kept adding quests as it grew. Still... people played it all from day one. Comparing an MMORPG to a SPRPG is moot. So is equating an expansion to DLC, or a sequel. The simple fact is that an expansion is neither. It is an addition to the existing core game.
Except I didn't. I merely applied your insistence players should play the game "as intended" to another game. A direction comparison in the same genre would be WoW. Funny enough, they don't seem to have any of the issues you've insisted would plague FFXIV.
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Some companies handle it differently than others, and I can accept that. But this game does not, and should not have to fall in line with every MMORPG out on the market. It is still being ranked as the 2nd best MMORPG out there, despite your "sinking ship" scenario. Clearly it is doing something right.
Based on... your opinion? And I never said now, but in the future. You cannot expect new players to continuously flock to a game where an ever growing mountain awaits them. If you are so gung ho against a jump potion now. What chances in the next expansion?
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And I would fault them for that. It is not a brand new game. Neither were the multiple expansions to FFXI. They added more story, but did not change the game into a new IP.
Too bad. Why do you get to decide how they should feel or view this game or its expansions? Once again, FFXI is a non-equivalent because it didn't prevent you from exploring content at your leisure.
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Legion is not considered a new game. You have said it yourself, I believe, that it has 15 years of lore behind it. Where did all that lore come from? Not Legion itself. It came from the 15 years prior to it. (Also, wasn't WoW released in 2004?)
And yet I could buy Legion right now and start playing it immediately. All that lore, I can completely ignore if I so choose. Therefore, I can treat Legion like a standalone game because it allows me the choice of playing its content at my personally discretion.
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So you're alright with them throwing several hundred dollars at gil as well?
Buying gil and skipping A Realm Reborn are not the same thing.
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You won every single dungeon and fight from level 1-50. You won the privilege of entering Ishgard without a struggle. You won the so-called "baby gear" that is normally farmed, or obtained in other ways. And if we're talking about doing this at the release of Stormblood, you won the privilege of advancing to new content without lifting a finger. (Except the one used to type in your CC information.) And that's all you get...
No, you don't actually. Even in the Chinese version, you do not earn achievements. It's literally like you... just skipped A Realm Reborn. And you mean that baby gear the game hands to you for free? Once upon a time, people had to earn the ilvl 90 set. I got it gifted to me without lifting a finger. I suppose that's pay to win too, right? After all, you had to work for it. I didn't.
None of that is winning. Funny enough, I wager most people who would actually purchase a jump potion wouldn't even mind being forced to run all the dungeons/trials. That isn't what those people tend to complain about. It's the story they're forced to skip when it doesn't appealing to them.
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Why not just sell a potion that unlocks everything? So they can pick and choose the content they want to play. After all, it is their money. Nevermind the thousands/millions paying for the same game, and having to deal with the influx of these day one savants. Who I'm sure watched every video, and read every guide to play to the best of their ability. I mean, it's not like they're lazy and skip content... oh wait!
Because they aren't synonymous. Allowing someone to skip a bunch of fetch quests and joke dungeons they'll otherwise have a friend unsync them through doesn't impact anything. It just makes what they're already doing faster. Some would, others wouldn't. Kind of like how it is now. Some have mentor status yet have no idea how to properly play their job. Just because someone wants to skip story doesn't mean they aren't interested in the gameplay. Fun fact, a lot of people-- even current subs -- find 1-40 leveling a mindless bore. There's a reason even fans of the game tend to say "it gets so much better at level 50!"
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If they add a jumping potion, I'd like it to come with a few conditions. I'd like that player to have a title that cannot be changed, and an obnoxious symbol by their name. Like a coin, or a dollar sign to carry with them throughout the entire game. I'd like it to be perfectly obvious who these people are, for two reasons.
1. So we know precisely the number of people who "needed" this leg up. (So this conversation never happens again.)
2. So people can decide whether or not they wish to associate with these people.
Sounds fair right?
Actually, it sounds like you're being increasingly judgmental because they chose to skip the story and you just want to shame them for it. No different than me calling out a healer for refusing to DPS, a tank who pulls small or a DPS who doesn't use their aoes. All of them are playing in a way I dislike, therefore I should get to shame them. Except in that scenario, I'd be a jerk.
Good players generally don't care how you got to max level. They just want you to be good at the game.