@Mekhana
While there are some greater ambitions for the job's features I'd have... if we had the content in which to make use of them... honestly, same.
Increase our controllable sustain (including, likely, by attaching a heal to CnS). Slightly reduce Blood costs (e.g., to 40 per skill). Raise the apm across lulls via more MP gen over time and MP costs on Shadowbringer and CnS/AD. Give us a second charge of Carve and Spit / Abyssal Drain and reduce their CDs to 40s. Voila.
(Maybe give us an alternate combo to make use of beyond just returning Power Slash as a Storm's Eye analog or Scourge as a(n old) Goring Blade analog.)
