This is the difference between modders and devs. Modders think "People won't care" .. and honestly most people wont. But devs see something like that and think "Doesn't meet standards, nope.".
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... but drawing black lines on a paddle foot does? The current feet models are hideous. What about clipping? They have outright said they don't care about clipping. So why is floating suddenly a hill they want to die on? Regardless, the modders remade the foot model so it basically accounts for the sandal, thus making the floating a non-issue. They simply don't want to spend the time on barefeet. That's it.
Um... but... Hien's outfit...?
I make mods for some other games and take a lot of pride in releasing polished and complete products. I would be too embarrassed to put out a texture that literally looks like pixel art in a 3D game.
Honestly, I'm actually fine with SE's loose standards for the most part. They have the incredibly taxing and difficult job of mass-producing assets on a tight schedule for an insatiably hungry audience, so I understand that quality occasionally has to die at the altar of good enoughness. I tolerate that as long as it results in a steady influx of new glamour options. Enough variety allows me to overlook inconsistent quality.
But please... Since we're talking about feet, if the toeless, shapeless, visibly polygonated cost-cutters that pass for feet in this game are up to SE's high "standards" then I'm pretty sure we're already knees-deep in anything goes territory.
But by the same token, unless they're willing to make feet actually look like properly modelled feet from a post-2010 game, I don't want to see them bare. What we have now is body horror. They could stand to up the "standards" juuuust a little bit on that front.
Imagine the crap people would be giving them if there were floating feet too?
Hindsight is 2020, look at all the minor things we give them hell for now.
I'm not saying it's perfect or couldn't use improvement. I loved 1.0's level of detail to pieces and want that back. But sometimes there are things they aren't willing to do for whatever QA reason.
I'm sure people would. It's easy to appeal to what the general forumgoer wants, but I'm wondering if there might be some Dev testing reason we don't have it. It'd be nice to hear the nitty gritties of it. THough I'm sure someone would respond with a "but in *game* they.. " or "modders have.. " which are points.. but it's still arguing with the person running the ride and asking them to break their own rule. I AM curious what exactly this causes.. but I've seen enough famous silly bugs to know that sometimes devs make choices like that for pretty good reasons.
Where was the standard when they introduced the cash shop princess dress that glitched even by just standing? Or the one cash shop dress that was a whole glitch mess when sitting? I mean those cost extra money and yet it looked like they put barely any work into making it correctly. IMO they choose the "meet standards" if they want to and dont care for it if they dont want to.
Note: Did not say I knew what that standard was, I'm just thinking that's one of the possible reasons we don't get bare feet.
Also the team doing cash shop stuff is entirely different and separate from the main team. Perhaps they do not have the same people overlooking their work. ...
im actually curious if the bunny crowns are part of that 540 thatll show up so we get the hilarity of double bunny eared viera, or those huge ears poking through the top of the werewolf ones like they had to cut earholes in the ears, sometimes silly fun is just as important as super serial (something i REALLY hope the ff7r devs are keeping in mind)