Originally Posted by
SoloWingMetatron
2-3 months dev time would be accurate if that was the artists sole project. However all artists in the dev team will have a number of projects on the go. Another common trend in the dev pipeline is to provide artists with a comprehensive list of the all the assets they will need to create. The info on this list would include the type of asset, tri/poly limit (10% leeway usually), diffuse/specular/normal/displacement/height map size limit, as well as a deadline for each asset to be completed.
So when an artist has to work through this list they will have to prioritize, which unfortunately means male Viera would likely fall lower on their list. So with that being said, I believe it is unrealistic to put faith into seeing male Viera being implemented early in the 5.x cycle.
As much as I would love for them to appear on launch or by 5.1, I would much rather they took their time and made an asset that's of top quality and worthy to be a male Viera. I'm happy to wait till 6.0 if that's how long it would take to keep that level of quality. All I would like from the devs at this point is simply just confirmation that they are coming.