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I have two questions, both could be considered minor but I am just curious about this.
1. Back when A Realm Reborn was still getting ready for launch, one of the trailers had Ifrit speaking. The line that was said was, "Your souls shall burn for an eternity!" This got be excited that the primals will have voices. In the end though, it was only Garuda who got a voiced scene in the game. I was happy when Ramuh was included that he was also voiced, but I am curious about what happened with Ifrit. What happened to the Ifrit's voice. And will the team, at some point, go back and have voice actors fill out certain scenes?
2. Can we expect swimming and underwater events happening in the near future?
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Since I haven't seen this question yet, I was wondering a few things concerning the Culinarian crafting class:
I noticed that there is no food/drink recipe that boosts the Mind stat, though there are boosts for Piety, Intelligence, Strength, Dexterity, and Vitality. Are you able to create new recipes or modify existing ones that can boost the Mind stat specifically?
Some questions that were mentioned (apologies for breaking the rule here) earlier, as well as some if they haven't been mentioned by the time I finish posting this. :p :
1. Regarding crafting as well was gathering element shards be made easier/faster? A suggestion would be putting them in dungeon/guildhest monsters.
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2. There's been talk of a marriage system, though I haven't seen any updates regarding this? Was that just a widespread rumor or is that actually being implemented into the game?
3. (not sure if this one was mentioned)Regarding the private rooms, is it possible to make them work like an inn room? We already have Summoning bells that are a housing item, so why not add all the other features of the inn room into Housing/Private Rooms.
4. (really talked about, though asking for a free company member) Concerning hunting - my friend wanted me to ask about this: (quoting her), "are you able to increase the number of weekly hunt targets? So far there is only 1 target for the weekly bill, and it gets done in like 1 hour, and then you're not left with much else to do." Her suggestion is to (quoting her)"maybe increase the weekly hunt target from 1 to 3 and each from each rank, so 3 targets for weekly bill, 1 being rank B, 1 being rank A, and the other one being rank S.
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5. Will it be possible to have a new area(s) on the world map that we can travel to? I like seeing new dungeons, though it would be nice to have new areas to explore on the map. Maybe this could be an idea for an expansion.
6. Friend's question (quoting): "make alchemists more useful at lower levels by reducing the recast time for medical products (potions, mega potions, x potions, etc.)"
7. Possibly a time-travel element of some sort (quest, seasonal event, storyline, new feature) showing people stuff from version 1.0. I think it would be kind of neat to introduce them to some(not everything) of the elements players from 1.0 enjoyed (such as the original Hildibrand sidequests :) ) even if you need to split the maps up like how you did for FFXIV:A Realm Reborn. Maybe have Cid create/discover time-travel and design portals that players could travel thru.
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I'm going to use my first question (of two) to echo the concerns of other players. To me, this is an extremely important issue:
Are there any plans to ever provide subtitles or any kind of live translation for Live Letters or other broadcasts so that everyone else who isn't Japanese can enjoy these events as well? I for one wanted to watch the 14-hour Anniversary Broadcast but felt very excluded and left out when I wasn't able to due to not speaking Japanese.
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My second question:
Is it possible to modify how the market board works so that when a seller lists a stack of items we don't have to buy the entire stack? Many times I've only needed three or five of something and found that the market is only listing stacks of 30, 50 or even 99 of them. Being able to just buy the amount I need would make my (and many other players') experience much simpler and more enjoyable.
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Last 3 questions for now:
8. People have been talking about classes, and though I'm excited for the ninja, I would like to see the Gunslinger's guild actually appear since it's been hinted at even since version 1.0. I would also like to see a dual-wielding weapon class, and possibly a gunblade weapon. I know at the very least that Admiral Merlwyb Bloefhiswyn carries one, and I would love to be able to actually use that as a weapon.
9. Could we have new running/jumping animations as an option, maybe after completing a quest?
10. Will we ever have swimming and possibly underwater combat?
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Will there be an easier way to spiritbind for materia?
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Are there any plans to add certain content that's more inline for minions/mounts collectors like maybe another type of side story like the Hildibrand/Delivery Moogle quests.
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Please, can we get to know when Hamlet Defense making return? Like said before, there's no plan of this content being discontinued back in 1.0 announcement days. And this question being asked alot since ARR went live.