Originally Posted by
Rinsui
*Cough* TERA battle system *cough*
or the Monster Hunter battle system
or, since it might evoke less knee-jerks: The FF XIII Versus battle system
or anything that requires more skill than countless re-iterations of pre-defined ever-the-same skill rotations.
Don't get me wrong: I definitely don't like twitchy high-speed button mashing. But the FFXIV and FFXI battle systems are too static to be interesting.
Basically, I want a real fight. The necessity to react to the situation.
Not just a fight where the outcome is defined by how well I have memorized the optimal sequence of skills / abilities.
...did I make myself understood?
I want something involving. Dangerous. Thrilling. Less fights, but more meaningful ones.
Instead of killing the 10.000th Dodo in quick succession to get 0.1% of the EXP I need to level up, I want to fight a really dangerous beast that gives me 10%.