So then why do we have all these extra actions if only 2-3 are required? You still have yet to answer this properly.
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Why are you assuming I am playing sub-par just because I think it is acceptable?
I also don't think playing at that C+ level is "lazy". I mean, I wouldn't call a bunch of high school kids playing baseball for fun lazy because they can't compete with a professional team.
I always come back to a little experiment I did in Heavenswards. Since that was the height of the "healers shouldn't have to DPS!!!!" argument, I opted to test whether said healers could. If my co-healer didn't turn on Cleric Stance within 25 seconds of a trial, I let them solo heal the whole thing. My only exceptions were new players and to generally try and salvage a run if it became clear they simply couldn't handle it.
Oh, boy did I see things. The sheer number of players who, despite insisting healers were only meant to heal, had no idea how to actually heal was staggering. I even came across someone in full accuracy melds who spammed Medica II for literally everything and bottomed out at the start of adds in A12. They couldn't even heal the first phase solo. I even had one Dun Scaith run with a White Mage who used something like 50+ Medica II casts or something absurd.
Simply put. Not a single one of these healers could have ever cleared without their co-healer doing nearly everything for them. The healers who turned on Cleric during this experiment? Never had any problems healing with them. Go figure.
There are no mandatory tutorials within WoW, unless it is something they implemented in 2019 or later. Throughout the first 15 years of play in that game, you kinda-sorta learned a little bit about how to play, but there were no real 'tutorials'.
The 'boosted player' tutorials were on par with Hall of the Novice, and greatly restricted. I was particularly disappointed that Shadow Priest was not one of the Priest options for the tutorial.
And yes, I had the maximum number of characters on Cairne on Alliance side, and the maximum number of characters on < don't remember the world, it's been 3 years > on Horde side, and played the game through every race and class possible to max level. I gave up during BFA.
Because defending people who refuse to improve and/or shape up is just as bad as being one yourself.
Now you're trying to deflect by comparing apples to oranges. No one in their right mind would think a high school team can compete with the pro league.
The issue here is that there's people who actively refuse to pull their own weight because they don't feel like it and apparently people like me are the bad guy for expecting people to know their basic rotations and perform them in group content.
You are right, I had to go back and make sure. I thought you was the one mixing real life with the game. Or whatever she was saying that made her laugh for a good min.
You should know the answer to that. For content that requires it. :)
the point of this thread was players not knowing how to play at level 80 in level 80 content, so it's not just 5% - at least on NA servers
NA servers are just different and being on JP servers, where the players have a completely different culture than the western ones, so I think it's not surprising that you barely run into those players compared to others playing on NA or even EU
I run into at least 2-3 every week that react negatively to even the tiniest bit of advice and who'd rather ruin the whole run because they behave like a spoiled child than continue to the dungeon or trial - for example, just yesterday I had an AST in sohr khai who stopped healing me when I nicely asked them to use malefic and gravity when they didn't have to heal me - and that casters should ABC if possible
90% of their time in the dungeon was then spent doing nothing but staring at enemies until the fight against hraesvalgr, where they started healing me again (though it wasn't needed cus PLD lol)