Does the previously stated "one house per person" mean one house per character or one house per account on a server?
Does the previously stated "one house per person" mean one house per character or one house per account on a server?
When are you going to fix the extreme latency issues that is ruining gameplay for a lot of people? I can do Titan HM, but it is very boring compared to what it could be because of this, same with several other dungeons. It is possible to do, but frustrating and boring.
When are you fixing the server issues with extreme rubberbanding lag that has been plagueing the servers quite frequently since launch?
Housing
Will it be possible to have mannequins to display gear sets in our Houses, they would serve as mini-storage too I guess?
Any change you will release a digital version of Before Meteor? please?
Is there an estimated time for when the Archer combat animations will be fixed? The current state with independent legs looks very awkward in my opinion. I realize it's a minor issue, but it would be nice to at least have an acknowledgement that it's something you're aware of and have plans to change.
Will you reconsider your decision to not allow legacy to non-legacy server transfers? Limiting us like this is going to seriously affect world population. I am afraid that this is going to end up with a huge influx of characters onto legacy servers at transfer, so that friends separated at launch can finally play together. You're going to end up with non-legacy ghost towns and extreme wait times for legacy servers.
There's already gil exploits destroying the economies, and you've already put gil limits on transfers. The economies are still VERY new, and will probably balance out fine in another month or so even on the new servers. So early in a game like this, I cannot see how allowing legacy to non transfers will harm anything for more than a week. Were the relaunch over a year old, yes, i could see a problem, but not 30 something days in.
I would like to know the projected date of 2.1 considering most of the players on this game are at turn 4 or turn 5 of Bahamut's coil. There is literally nothing left to do, but grind fates all day with alts. It literally takes 2 days to take a new class from 1-50, crafting only takes 5 hours with help from friends with other crafting professions already capped. This leads me back to the main point, When does 2.1 come out with crystal tower.
Another serious point. There is rumor going around that Crystal tower will only drop item level 80-85 gear. Is this true? If so why? If crystal tower is released in late November or later, everyone will have a full allagan and artifact 2 sets by then on their main and an alt class. There would be no point to do crystal tower other than gearing other sub classes. The content is extremely lacking for end game at the moment, and half the crafting classes can't even make money.
I'd like to see the Armor obtained from Odin with its cape. It shows it on his model, and on the XIVDB, but not on the armor we can obtain. Will we eventually get the cape added to the armor? if so, it will make a wonderful armor piece for reskinning.
Also, I'd like to see some adjustments to balancing crafts. Being a 50 alchemist myself... our ways of making money are pretty pathetic compared to other crafts like GSM and Weaving
I noticed in the last few videos that each floor of the houses, particularly the large ones, are just one big room. Are there any plans to allow players to section off different rooms?