@Siobu again, I've added the image: http://seahorror.com/sample.jpg
Are there more? And would you like any commentary/notes before the link?
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@Siobu again, I've added the image: http://seahorror.com/sample.jpg
Are there more? And would you like any commentary/notes before the link?
This link really struck me as to what we're really seeing. I know the maps are all copypasta, but I never thought about it this well played out.
In regards to Yoshida's message about the areas, I'm glad he's taking in the consideration to redesign these areas. Whether or not this will tie in to the possible Umbral Age, if this game is to keep going for years to come, we need a fix on what's there.
OP, I have to hand it to you. You really brought the community together on a topic we're all agreeing with wholeheartedly.
Eden, I have also created this: http://seahorror.com/thoughts.jpg
Anything else is up to you. Thank you so much!
We need to be heard.
There we go--- look alright?
It works great. Thank you, Eden.
I hope they inspire even more posters. How much louder must we shout, I wonder?
When you compare my FF11 map to a real FF11 map, I believe every one realizes it... They recall everything they would have missed in FF11 if they could never leave Sarutabaruta, Gustaberg, or Ronfaure. This is so critical. Critical to have a world.
It's critical to have progression in FF14.
I want to look back on 14 with nostalgia of my own.
Perfectly worded, IMO. I think you presented the best and most realistic solution. This would give us zone variety, a progression path, and the seamless world that was so proudly promised in early interviews.
That's definitely the way it should be, IMO.
Black Shroud: 1-35
La Noscea: 1-35
Thanalan: 1-35
Coerthas: 30-50
Mor Dhana: 30-50
This still gives you a choice of places to level, but with the structure and progression we need.