adjustments before savage, soooo nothing for DRK bcs is fine number wise, stick with the awful gameplay design, no Delirium rework, no fix on the WAR rip-off gameplay loop, no Shadow skin, no living dead rework or fix the kit around it to handle it better, no blood weapon stack system and of course lets not dare to expect cohesion on the job kit at all, that's a crime against they vision of the game.
Like seriously, they didn't even think before they made the C&S/AD change that the problem of the overloaded oGCD burst window is bcs they just did leave the entire downtime wich represent most of the time the player is dealing with the job is complety empty of oGCD bcs they did not distribute them properly?! bcs all the MP is loaded there too?! bcs they just wasted Shadowbringer to add another unnecesary oGCD wich offer nothing but more fluff to the gameplay when the DRK comunity asked for god lord know how much time for more Weaponskills to break the awful GCD monotomy soul eater and bloodspiller is focing down our throats?!
Idk where they are getting the feedback from DRK but is not anything from the Official forum, users feedback for DRK aren't meaning anything for them, it didn't mean before so int's going to mean anything now saddly, sorry im just so salty and im being rude but god lord seems Yoshi-p and that dev feel totally disconected from us on purpose.
