Yeah, at first I was confused how more blasphemies were being made when Final Days were averted, but I figured that the big Blasphemy in each quests is a big ball of bad Dynamis that has enough energy left to turn others.
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If the "lead" blasphemies really can spawn others simply because of how intense the negative dynamis that comprises their being is, I could see the situation in Corvos being pretty awful still.
I wouldn't mind a Bozja-like structure if it has us having to purge blasphemies from ruined settlements; perhaps Bozja-esque aesthetically, but not quite as desolate due to the place not being an active warzone.
Hmmm, while I understand that the presence of a Blasphemy makes the spawning of normal Terminus Beasts much "easier" in its area, I don't think there's enough evidence to presume that Blasphemies can continue to cause other people (in its localized area) to have the capacity to transform into normal Terminus Beasts without Meteion's Song of Oblivion no longer being transmitted. I think it would just be simpler to presume that all the Role quests are all meant to occur chronologically before the completion of the final 6.0 MSQ quest. Similar to how one has to recognize that the Alexander raids and Warring Triad quests have to occur in the past if for example a player is already in the ShadowBringers MSQ.