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My little cousin complains that he can't have donuts for dinner, whats your point? Just because players want something does not mean it's good for the game. Did we not learn anything from gordias savage? You can see how pointless the ponies are now every time you see a whistle drop to the ground. The drop rates were waaaaaay too high.
The only nerf to the pony grind should have been outgearing the content. When players can duo or solo primals, do their respective mounts really need an increased drop rate? I mean, lets be real, if they had stayed around 5%, anyone who wants one today could still easily get them. Buffing them to 15-20%, or w/e the number is, was completely uncalled for.
The point that you are missing is that things are made WAAAAAAAAAAY to easy. SE has never heard of the concept of a goldilocks zone. The coffin lid is another great example. It went from a 1% drop rate to a 100% drop rate. There was absolutely no reason for that. It really should have just been around 30%, similar to other crystal tower furniture.
Again, pretend that this game is not careening down the pipes, you are only hurting your own game by doing so.
Again. You are placing far too great a significance on mount or minion drops. The JP forum even complained they're bored of those, and want to see new collectibles added. Dangling the proverbial carrot is fine, but people who unsub aren't doing so for the reasons you presume. At least not in large amounts. FFXIV has simply stagnated for some while others are playing different games. Frankly speaking, if you aren't into roleplay or Savage (or can't beat it), the game can feeling lacking.