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Funny thing is I think most of the people here who are saying that Ifrit can be easily beat probably didn't beat him legitimately by having a DoL in the party who just wristflick-stunned Ifrit over and over again so he couldn't move.
Ifrit can be beaten the way the fight is now, just not easily and not without getting some blood on your nose first.
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This is the biggest troll thread ever! LOL
Ifrit is easier than batraal was when he came out! 1/2 my server already has 7/7 weapons.
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Ifrit is not hard once u practice it. Just takes a little work.
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Yeah stop whining, i had a hard time killing ifrit but i finally got it, you know how does it feel?
Accomplishment!!! i feel the game is getting better you can actually feel proud of beating something as a linkshell, had to make your own tactics, learn the fight, coordinate and finally beat Ifrit.
Thats a good thing you know? or you want everything handed over to you?
I know there are a few problems with lag, but i think they fixed those, because i didnt had any trouble at all after the tiny patch.
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If you're not "a hardcore player that likes insane challenges" why are you so bothered about obtaining an Ifrit weapon anyway?
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Geeze, OP is gonna hate the Moggle... He is supposed to be harder.
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All what you need for Ifrit is a good static party, where everyone know his part in the fight and training.
After you killed Ifrit once it will be much easier the next times. The only one who need good equip is the tank. And MP+ and Enmity- materia for the mages.
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i agree on point 1 and 4 but..seriusly...whe asked for challenging content, now we have challenging content and you ask iwin button ? Get a grip
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Game just needs more core content that supports hardcore but can be done by any class. The also one of the problems is the length of the content is too short and can be repeated too easy.
Id like to see 3hour waiting period raid that can take many types of set ups.
Game isnt even supported well in content yet. The chocobo escort is a good idea but the grand comapnies dont support it as well as they should.
We need to see some awsome gear come from grand company shops and raise the cap for seals and raise the amount of seals you can earn.
Materia Melding+1 keyitem 40000seals
Spirtbond+3 ring 10000seals
Chocobo Armor 8000seals
Ra/ Weapons that can equip materia on 14000seals
Flag Costume 4000seals
Grand Company only crafting materials 3000/8000/13000seals
BCNM type keyitems to enter battlefield zones 15000seals
Exp DoW Scrolls 3000seals (10000exp)
Grand Company Nation Materia (Materia thats helps kill there beasttribes)
Teleport NPC (100seals) (200seals) (300seals)
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I love how everyone's answer to the problems are to further balkanize the playerbase into even smaller groups. Circle-jerking is fun, huh guys?