Only for CON, not for THM.
You get with 38 now only Blind for THM.
Why can't SE gives the THM Ressurect II with 38?
The THM are the guys who deals with the god of death in the story, not the CON
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when I did play i went to nearly every zone to simply get as meny aether points as possible. I did my best to avoid getting aggro anbd dying. Why? I do not want to die. And i have all the stuff on aggro icon rank icon. I did my best to avoid the mobs. Trying to walk past them. Sometimes I died and i learned to avoid it. Simply put I didn't want to die again. :) Sure there is little to no penalty. But if you guys over think death in a game the game becomes easy mode. You're thinking too much about it. And therefor not having fun. Loosen up. Try not to think about it and just play.
Sorry but again you seriously do not need anything to not want to die. It should be that simple. Like not standing in fire. XD
I think what they should do is make 1-10 take and 10-20 take more hours of game play... Meaning make it a bit more lengthy so it actually feels more of an accomplishment. Unlike now when you can get rank 10 in literally 1 behest.
This could make it seem that rank 14 for raise is not so low.
In this thread: people who stopped reading at the part where it said Raise would be lowered to R14 and came here to rage.
It's funny how people don't avoid dying for the sake of not dying. Dying sucks, it should be seen in most cases as a direct result of some kind of a failure. You shouldn't need to be slapped on the wrist or punched in the crotch after dying too. SP/XP penalties are just that, a punch in the crotch while you're down. You should feel bad when you die, you clearly screwed up or weren't good enough to do whatever it is you were doing. Go get better. Whatever happened to people wanting to play well for the sake of actually playing well?