Ooooh, I love it when people open up this can of worms~!
http://i.imgur.com/I6GSf.gif
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Ooooh, I love it when people open up this can of worms~!
http://i.imgur.com/I6GSf.gif
HAHAHA I so have to laugh at this its not even funny anymore. I'm 50 and got over 300k in gil just by doing story and selling some stuff I got from quests here and there. I haven't even started Gathering or Crafting. Whats wrong with you people.
And here we have another person who completely misses the point of the thread and clearly did not read anything beyond the title.
The entire issue revolves around the fact that, *aside from the money you get from the story*, there are not many ways to make gil at level 50, at least not enough to offset the gil sinks that are repairs, teleports, AH tax, and so on. While one person may get rich by playing the auction house and selling their wares, that money is coming from other players. Individual wealth is irrelevant and is not what is being discussed in this thread.
"b-b-but what about muh crafting and gathering???"
Unless you propose that everyone sells everything they craft or gather to the NPC for 1 gil each, then this is not a solution. Selling via the auction house just shifts money around between players, it does not introduce more money into the economy to offset the gil that is disappearing into the void through repairs/teleports/etc. In fact, every time you sell on the auction house, money is being REMOVED from the economy because of the 10% tax.
In the future, you may wish to consider actually reading the topic you're replying to.
Why do idiots like this even bother posting.
Crafting/gathering doesn't generate money. It takes money from other players (individual), but doesn't put money into the economy (entire server). You can vendor gathered items, but that is either a net loss or has a very negligible increase when taking into account the gil sinks that make gil disappear entirely from the economy.
To people who still don't understand what this thread is about:
While Gil is being generated out of nowhere (quest, FATE), Gil is also vanishing (teleporting, renting chocobo, repairing gears and using AH). Do you know that the gil you paid for teleporting isn't in the game anymore?
If the speed of Gil generated is slower than the speed it is being consumed, there will be less and less Gil in the server, and vice versa.
OP really needs to be clear about this and update the first post since there are many idiots who still don't get it.
Ah I see what you're saying. I don't think it's an issue though. There are leves you can do on all classes. You can level up your crafts if you don't want to pay for repairs. You get new leves everyday and can use those to get more and more money. The money will never disappear from the server and if anything items will just be cheaper on the AH after sellers remember that SE removed a 0 from 1.0s economy. Increasing the amount of money in the game will only increase prices. There is enough money in circulation for players to sell items on the AH to pay for your teleports and repairs, people just choose to not craft and sell things. There are plenty of quests, job quests, side quests that give you tin-gold pieces you can sell to NPCs. Take those instead of taking the armor and make your own armor or have a friend do it for you when you provide the mats.