Actually no we got the were working on it already i want something more concrete as this is something many consider to be a major relevant issue.
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Agreed. I want something along the lines of "We've decided that we're going to go ahead and implement DX10 and 11 support for the game. But please understand that this takes time blah blah blah."
You won't see anything from devs until at least the end of the week. It's golden week over there.
Yeah. But we won't see anything on THIS matter from the devs for a long time.
This and moving the UI/inventory/processing over to the client are the two biggest things that will help with performance/lag.
While the client-side UI will help, I agree that it'll only help to a certain point as long as the server-side confirmations are still there for every single action/selection.
Theres almost 8 confirmations when trying to teleport somewhere... Thats fucking absurd.
*press triangle*
Can I open the menu?
Yes.
*Select teleport*
Can I open this menu?
etc etc.
The only real confirmation that is needed is:
CAN I FUCKING PORT TO THIS LOCATION!?
Bumping due to lack of Developer Update
They should just code it like most other games that the gpu never gets the 99%/100% usage, rather stop at 97 or 98% that usually gives you -10degrees or better and the fps is the same. Games who use my gpu to the "capped" 97% all the time dont get even close as hot, some are like 20 degrees cooler even. Its the coding or something (im no programmer but should be fixable).
I would also rather see at least an option to limit fps below the 60, if that is done right the mmo would be playable and still look smooth, getting fps between 40 and 60 causes much more feeling of none-smooth gameplay.