Originally Posted by
Scotchio
I personally didn't like gear swapping much. Mainly due to the blinking and losing target.
But I thought a good way of keeping some of the swapping stats element could be done by introducing something like a "Shifting Materia".
Where a single piece of materia could have shifting stats, for example, one could have "+10 crit, -10acc <--> +10 acc, -10 crit", or
"+20 Fire M Att, -20 Ice def <--> +20 Ice M Att, -20 Fire def".
The materia could be activated just like an equipped action. Then by equpping the right materia to your gear you can switch between them as the situation requires.