Have you tried desynthing Bloodhempen battle class gear (level 60 to craft)? Crafter gear scales differently than battle gear, so they may have altered desynth on it.
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Have you tried desynthing Bloodhempen battle class gear (level 60 to craft)? Crafter gear scales differently than battle gear, so they may have altered desynth on it.
What class are you using? I don't have the formula down, but 25 points below is likely to have a relatively low chance. I'd give it about a 40-50% chance (55-65 with HQ Tinker's Bacon). However, if Syrinath's exp gains can be a model, you could get 2-3 desynth levels from a single successful desynth that far down. Alternatively, if you're using the r180 items, your success chance should be about 80%, and it would give you 0.5-1.0 desynth levels per successful desynth. Looking at it as a 50% chance at 2 levels for a 80% chance at 1 level, I would think that the r205 stuff would be suprerior by that metric. But, if you factor in the costs of the items, the 180 stuff should be cheaper than the 205 stuff, about 33% cheaper (for LTW or GSM, 500 wolf marks instead of 750 wolf marks). That would make the 180 stuff give ~1.2 levels per 1,000 wolf marks, and the 205 stuff give ~1.3 levels per 1,000 wolf marks, with both being very rough estimates.
tl;dr - I don't think it really matters which you use at this point, they both give about the same. But, if you plan to use Tinker's Bacon, and/or meld a couple materia, and/or like taking risks, I'd say go with the i205 stuff. If you don't like taking risks (or using buffs), go with the i180 stuff. When I get the formulas down better, the math will be better, but that's what I have for now.
At dSkill 190, I'd say definitely switch to the i205 stuff. I haven't done out the math, but the exp should start dropping off steeply for the i180 items from dSkill 190-200, and your success rates on the i205 stuff will hit ~60% around there without buffs.
If you try this and find my math is way off, please let me know!
It's because an item's ilvl is not the same as the level used for desynthing. I call the hidden level used for desynthing the "rlvl" (recipe level) of the item. Your issue is that crafting gear has a distinctly lower ilvl than its rlvl. To find out its rlvl, check the level of the recipe used to craft it. If it's level 66 to craft it (I'm too lazy to look it up), that would translate to r279. Your desynth is more than 50 levels below that level, so your chance is 0%. You'd need to have a dSkill of 230 to have a positive chance to desynth.
For reference, here's a chart showing the corresponding rlvls for craftable items based on their crafter level (I'm not certain of the 70* or 70** levels - I'll have to add those later):
- Craft level 61* - r255
- Craft level 61* - r260
- Craft level 62 - r265
- Craft level 63 - r270
- Craft level 64 - r273
- Craft level 65 - r276
- Craft level 66 - r279
- Craft level 67 - r282
- Craft level 68 - r285
- Craft level 69 - r288
- Craft level 70 - r290
* Level 61 items can be either r255 or r260. To tell which, check the Difficulty of the recipe of the item. If it's ~1100, then it's r255. If it's ~1400, then it's r260.
Do unique(blue) items give more desynth exp than whites? I seem to be getting more from ironworks items for armorer (i120) then i133 titanium armor. While the ironworks is easier to desynth.
Ill do some logging: (beginning from memory)
dskill prob. item gain
~109 ~67 ironworks gaunt. of fend. 2.37
~111 ~45 hq titanium mask of strik. 0.91
bacon used,
~112 ~74 ironworks magitek shield 2.05
~114 ~76 ironwork sabaton 1.72
116.44 55.25 titanium kite shield 1.09
117.53 56.95 titanium kite shield 1.32
118.85 85.85 mythrite scutum (i115) 0.94
119.79 87.55 ironworks magitek shield 1.61 ironworks giving more exp at higher success rate?
121.4 92.65 ironworks magitek shield 1.14
122.54 100 mythrite tassets of fending 0.59 i115 is decaying in exp gain
123.13 100 mythrite tassets of fending 0.59
123.72 99.45 ironworks magitek shield 0.90 ironworks still giving more exp
124.62 79.05 titanium plate belt of fending 0.59 easier than kiteshield, so less exp
125.21 70.55 titanium kite shield 0.93 it finally gives more exp than ironworks, although ironworks is already decaying
126.14 72.25 titanium kite shield 0.79
126.93 82.45 titanium plate belt of fending 0.69
127.62 84.15 titanium plate belt of fending 0.87
128.49 85.85 titanium plate belt of fending 0.94
129.43 87.55 titanium plate belt of fending 0.80
Comments on what it looks like to me:
Hmm... there was that brief section where the titanium shield was giving >1 exp, and looking at my earlier entries, mythrite had that as well.
To me it looks like exp is increasing up until a certain number of levels before the item (peaks above 1), where it starts decreasing to below 1, and then levels out for a bit.
Mythrite had exp >1 and up to 1.37 at about 101.89 dlevel. It then decreased a bit from the peak.
Titanium had exp >1 at 1.32 at 117.53 dlevel
The ilevel difference is 18 which is basically the dlevel gap, so it seems to be a set number of levels lower where it peaks.
And as long as ironworks was less than ~100% success rate, and so did not have much decrease in exp given, it provided better exp for a given success rate.
This data only shows ironworks starting at 2.37 exp, and decreasing from there, but the previous set showed noct with an increase up to 2.95 and a decrease from there.
I still would like be able to desynthesis potions for alchemist, he got far to less things to desynthesis.
so i have my weaving around the 200 i dunno what to use to level it up. any suggestion from anyone here?
If thavnavian silk and arum Regis nuggets are cheap on your server then I suggest anything thavnavian armlets (not sure if that's the name) and then desynthing them. If that isn't workable then do collectibles and get the red scrip crafting gear in idyllshire and desynth those. Once you get to weaver 210 start on expeditioners gear. Use tinkers position and bacon broth to help.
When you are ready to switch to r260 stuff, you can also start on craftable whites bought from vendors or the MB that require level 61 to equip. Those are either r255 or r260, generally (some might be r265). Since they were given out as quest rewards, they might still be super cheap on the MB. There are vendors that sell them though, in either Kugane or the Reach. It depends on whether you want to spend money or poetics.
That's an interesting question. We'd have to compare r260 crafted gear (the level 61 crafted gear with a difficulty of 1400) with Shire gear to get a good comparison. Unfortunately, when you gain ~1 dSkill per desynth, and with exp being so volatile it's hard to compare! I'd say someone (probably me) should alternate between Shire and the r260 whites and see if there's a clear difference in exp gained.
Hmm. I desynthed an item so far below me, I only had a 20% chance to desynth it, and I got 0.74 exp from it. Just before that, I desynthed an item in the same class that had a 100% success rate and earned over 1.0 experience. Even accounting for the high variability of desynth exp, that implies that doing high risk desynths just aren't worth it. I think you're right that either blues give more exp than whites, or the exp "ramps up" and then down after a certain peak.
So, looking at that HW->SB gap, desynths at 10 dSkill above the rlvl gives about 0.60 exp (for GSM). Success rate is 80% at dSkill = rlvl, going up about 3.2% per dSkill above the rlvl and hitting 100% at 7 dSkill above the rlvl (99.2% at 6 above). dSkill gains start dropping off at that point, but I don't have enough data yet to say how fast. There are items at that point every 25 rlvls (180 -> 205 -> 230 -> 255). Chance at 15 dSkill below the rlvl should be 56% (35*1.6). Chance at 10 dSkill below the rlvl should be 64% (40*1.6). I don't have enough data for the exp gains at these points though.
The best point to switch to the next tier of gear in that gap appears to be between 10 and 15 dSkill above the rlvl. I'm leaning toward 15, but I could easily be wrong. Of course, this also depends on how you play FFXIV - if you do tons of PvP, obviously it's better to stick with the 205 pvp gear longer before switching to the 230 poetics gear. If you don't much care for PvP, you'd want to switch sooner. Also, prices differ on PvP gear based on the item type, while all poetics gear is the same price (I think? I could be wrong there, can't check right now). So:
Generic recommendations for all classes:
- dSkill 165 - 195 = i180 PvP gear
- dSkill 190 - 220 = i205 PvP gear
- dSkill 215 - 245 = i230 Poetics gear
- dSkill 240 - 270 = r255 crafted gear (which can be bought from vendors/MB)
Does that sound wrong to anyone? My suggestions may be biased/informed by the fact that I'm leveling the classes that have the cheapest item types in the game (LTW - belts, GSM - accessories). Other classes have more expensive wolf mark options, but theoretically gain exp faster with the 4.0 changes to desynth. ARM seems to have a nice boost over LTW/GSM, for instance, from what others have posted. I don't know about the really hard ones to level (CRP/ALC).
Oh, and as a total sidenote, because Zelkova logs are used to make Zelkova lumber for SBing by people going for VI craft materia, people are practically giving the lumber away on Faerie. Varnish is cheap to make too (MB prices on Faerie at least are crazy for it, but it takes like no time at all to gather the mats personally). This makes Zelkova Rings amazing for CRP desynth from dSkill ~275 through ~310. You can craft the rings for like, under 1,000 gil each, and that keeps slowly dropping. It's insane, especially if CRP has a large exp bonus for having a smaller selection of desynthable items.
Nyalia, thank u so much for this guide/thread! last guide i read was only level 110 so are here any lists for (all) crafters level 110 til ... ? I dont have any ideas about what changed after that ^^'
Only thing to mention is the old gathering blue scrip gear (red scrip now) is super cheap and could be an alternative for those who don't like PVP.
whats new cap now 324?
It's 320 per class, 980 total across all classes. So, you can still do the usual three classes at max with a bit left over.
Oh, good idea! Thank you. I hadn't thought to look at that gear.
If I get a chance this weekend, which I should, I'll investigate all the easy ways to level off non-crafted gear. Hopefully after that, I can supplement it with crafted gear, but that takes a lot longer since I need to check out the markets and such to find what's actually affordable. The prices of things are all weird due to people quicksynthing to SB the i290 crafter gear and then dumping the level 68 mats on the MB for almost nothing. Meanwhile, the early mats are still pretty expensive (especially Gagana Leather, on my server at least, since that can be used to level LTW super fast via leves).
Sorry it's so out of date! I'm really hoping to have the time to update the guide this weekend with far better recommendations for dealing with things like the gap between RR and HW (where you are) and between HW and SB (where I am).
The results of desynthing 100 serge aprons if anyone is interested;
315-316 desynth skill
100 serge aprons = 1366200 gil
24 nq/5 hq duriums 200k
31 nq/4 hq serge cloths 1.4 mil at 40k each
16 nq/5 hq serge threads 280k
4 clear demi 20k
37 fieldcraft 2 demi 80k
139 lightning crystals 70k
142 wind crystals 70k
Value of mats = 2.12 mil gil
Total profit = 753800
Duno if there is something better for weaver to desynth, aprons seems best though.
I think is better save the wolf marks for the 205ilvl items and use red scrips (crafter / gatherer) for the 180. Except if you like grind pvp more than crflafting :) but in sb is easy to farm red scrips especialy if you have carpenter. (Pine spinninh wheel for example, when it appears, is extremely easy to get tons of red scripts)
By the way - ilvl 170 and 200 stuff can be bought for hunt tokens and the costs arent too terrible. (Ishgard)
Ilvl 170:
cheapest weapon -> 50 tokens
belts -> 25 tokens
Ilvl 200:
cheapest weapon -> 100 tokens
belts -> 55 tokens
And I agree on red scripts! (Though I prefer gathering for that -> no cost except for teleport)
Too bad tools need that much of those things to upgrade to 200...
Wow thanks for telling!
And since all the other crafting stuff is low ilvl as well it should work with those as well...
After lvl 63 is done one should be able to rinse and repeat the same thing with lvl68 tools. Since they tend to be cheap as well - because of the quests again.
After the lvl 68 the last step is obvious: 70. I can recommend the alchemists offhand there. Hilariously cheap to craft. (The bars are at 2,5k and wood at 1k...)
Maybe I could have skipped the 68 stuff with food, potion and melds. (Since I am ok with 30-50% chances at these prices...)
I guess alchemists are the only ones which will have a though life gaining levels in desynth?
Because weavers and leatherworkers having gatherer/crafter gear to desynth, that other smith has at least frying pans, carpenter has a few crafter offhands, goldsmiths all the jewelry and needles...
And even if there is nothing on the market and no mats to craft them, there are still npcs...
And no, I wont even start to talk about what cook has...
I guess its almost time to update that guide? XD
Is it worth switching one of my Desynths over to Armorer to match my mains (I equal main DRG and DRK) if they're already at 180 each? Feels like a waste to throw away all this Armorer gear from dungeons when I could be desynthing it. Also feels like a waste to throw away all that progress though. Currently I have BSM, WVR and LTH, I'd probably swap out Weaver or Leatherworker.
Is desynthesis tried to crafter level?
Reason that I ask is bcause I have not bothered yet to level my crafters in stormblood (BSM still 60), but I am trying to max out my desynthesis. I am currently at 290, an desynthesis of a ilvl 290 item is only giving me like 0.15-0.25 points. It seems like up until this point, similar level items gave me about 0.4 - 0.5 points. However, I know there is a lot of variability in how much you get per desynthesis, so may I am just getting unlucky.
Desynth is not tied to crafter level outside of needing a lv 30 crafter to unlock it.
Desynth experience is determined by the difference between your desynth level and a difficulty value tied to the item (ilvl usually for battle gear.) As your desynth level increases, the exp gains you get for that ilvl decreases.
Thanks for the reply. Just bad luck I guess. But I am glad I made sure before burning all of the ilvl300 items that I have sitting on my retainers.
It seems to me that this little workaround (using crafter stuff) has been fixed?
They act as if their rlvls have been rearranged.
Though I'm lvling weaver now, so maybe it's because of that. (Though I'm using skingear now for leveling. Just check the recipes where they are.)
So what's the maximum desynthesis skill now?
320 each
980 all together
ATM you can only level 3 of them to max. We are only allotted 980 for them all.
Ugh.. are the only real possibilities for breaking through the ~180 BSM wall really PvP, or super expensive glamour weapons? T_T
EDIT: Or, I guess Centurio Seal weapons from Ishgard.. bleh.
EDIT2: It's a shame the Speafishing Gig isn't Desynthesizable.. only 3k gil for an ilvl 180 offhand tool, lol
You know, maxing out desynthesis skill on three classes seems to leave 20 leftover. What class should I have that 20 skill on, do you think? Also, if I were to raise it past 20, would my skill on a maxed class go down?
Yes, a maxed class would start going down. The extra 20 is basically so if you accidentally misclick and desynth a thing you're not majorly screwed. Don't actually use them. Also they include the 1.0 you start with assuming your crafters are all lv 30+, so you could only get to 16 in one of them without penalty. Not useful.
I'm at 293 GSM making palladium needles cause i have a ton of pal nugs and lumber, but im getting diminishing returns. One star 70 crafts are low % and still expensive to make. Anything else I should be looking at?
*Edit*
Realized Imperial jade earrings were a higher craft level, so pushed to 301 now. Anyone max GSM, should I continue with this and any arhat accessories I get to 320? Or is there something better? I don't see any other recipes.
Once I got to ~300, I started Desynthesizing the jewelry that drops from dungeons in the Expert Roulette (Ala Mhigo, Kugane Castle, and Temple of the Fist). The Arhat-named stuff. Many runs I do now days has everybody else in the party passing on everything, so I'll sometimes get 6-7 GSM pieces to desynth by the end of the run! Capped out at 320 GSM Desynth last week after taking a break for a bit.
Struggling to get past 192 on CRP, any ideas would be helpful.
i was doing the blue scrip gatherer accs, but...they're not giving me much and i'm unsure as to what to use right now.
You can get over most hurdles using Tinker's Calm and Bacon Broth... so you should be able to craft some of the low level carpentry stuff from Stormblood, use those two, and get up to something like 40% or so. Not great, of course, but if you plow through enough of em, it'll jump up quickly.