Originally Posted by
Ehayte
I was asking a question, but wouldn't it work like this?
Better gear = better defense/vit for each class (scaling identically all else held constant)
Better weapon = higher attack damage for each. For the WAR this means greater damage and this means greater self-heals, while the PLD gets, what, a small increase to block/block%?
Better weap/gear = PLD keeps the same 20% mitigation
Wouldn't WARs have more to gain from a higher damage weapon at the exact same level? I could be wrong, I was more searching for answers than making a statement though. Thanks for straw-manning me though : D